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PUBG Mobile has made over $3 billion in lifetime revenue

first_imgPUBG Mobile has made over $3 billion in lifetime revenueSensor Tower: It’s brought it over $1.3 billion in 2020 aloneRebekah ValentineSenior Staff WriterFriday 3rd July 2020Share this article Recommend Tweet ShareCompanies in this articleTencentTencent’s PUBG Mobile has seen strong revenue growth in the first half of 2020, bringing it to $3 billion in total lifetime revenue.According to Sensor Tower, both PUBG Mobile and its modified Chinese version — Game For Peace — have brought in $1.3 billion revenue in 2020 alone, peaking at a monthly revenue of $270 million in March amidst COVID-19 lockdowns.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games That’s the same amount it earned in all of 2019, an amount that then represented 88% of the game’s total earnings since its launch in February 2018.Game for Peace is responsible for the majority of the game’s revenue, with $1.6 billion in lifetime player spending.Both games have seen a combined 734 million downloads worldwide.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Mobile newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesTencent in talks with US Committee to retain Epic and Riot stakesThe CFIUS is investigating whether user data handled by the two studios could constitute a “national security risk” because they are Chinese-ownedBy Marie Dealessandri 5 days agoTencent’s Timi Studios reportedly earned $10bn in 2020The Honor of Kings studio is the world’s biggest developer, Reuters reportedBy Marie Dealessandri A month agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more